Elden Ring’s game director, Hidetaka Miyazaki, stated “there’s interest” in developing an adaptation of the acclaimed action RPG, specifically a film. Following the release of the much-anticipated expansion, Shadow of the Erdtree, for the action fantasy RPG Elden Ring, Tarnished players globally have been exploring the Realm of Shadow, much to their untimely demise. While developer FromSoftware has released its latest patch notes following claims that its difficulty was too much for some Tarnished to burden, a recent interview with its game director has Elden Ring fans hoping for more content outside the Lands Between. Hidetaka Miyazaki, who also serves as FromSoftware’s president, was interviewed by the British publication The Guardian, where the game director shared comments regarding the development of the Shadow of the Erdtree DLC and what the future holds for the action RPG. As Miyazaki confirmed that he indeed played Elden Ring as preparation for the recently released DLC, adding that he sucks “at video games,” he revealed that the developer may be keen on exploring the Lands Between outside of the gaming sphere. Understandably, Shadow of the Erdtree concludes the developer’s run with Elden Ring as Miyazaki isn’t a fan of sequels; except for Dark Souls, he revealed that he wouldn’t mind exploring the fictional world “in a different medium.”  As for what that medium may be, he explained that a film adaptation of the action RPG is an idea he would be interested in as he doesn’t “see any reason to deny another interpretation or adaptation of Elden Ring.” “But I don’t think myself, or FromSoftware, have the knowledge or ability to produce something in a different medium. So that’s where a very strong partner would come into play. We’d have to build a lot of trust and agreement on whatever it is we’re trying to achieve, but there’s interest, for sure.” Legendary fantasy writer George R.R. Martin was involved in the development of Elden Ring in terms of helping construct the world; FromSoftware may have a partner to help them close the gap on a potential film adaptation. What remains is a production company and a director to visualize the stunning open world of the Lands Between and adapt the main story, themes, and concepts that have been widely praised by critics and fans alike for the big screens of Hollywood. source: https://www.ginx.tv

In this comprehensive guide, we’ll highlight the top 5 free-to-play games that you can enjoy right now. Looking for some of the best free-to-play games? The gaming industry has experienced massive growth in recent years, and there are many fantastic games available to play without spending a single penny. Fortnite Battle Royale – Unironically good now Fortnite Battle Royale is one of the most popular games in recent times, offering a unique blend of building and shooting. This fast-paced, action-packed game can be played solo or with friends and has taken the gaming world by storm. In the past it was easy to roast Fortnite since nobody took it seriously, but over time the game has improved with every update. Have fun getting eliminated by Rick Grimes. Watch our partner “Prospering” play Fortnite every weekday at 3-4 am/pm EST via SlingTV Apex Legends – The overwatch of battle royale games Apex Legends is another popular battle royale game that focuses on character abilities and teamwork. With a large player base and regular new content, this must-play game offers a unique take on the battle royale genre. Checkout Gdolphnn and Gloriiuh from 10 – 11 am/pm EST via SlingTV Call of Duty Warzone 2- Call of Duty + Battle Royale = Fun Call of Duty Warzone is the latest addition to the Call of Duty franchise, offering intense battles and fast-paced gameplay. With the recent addition of proximity chat, players are given a chance to mess around with players and create hilarious memories. Watch streamers TreAndJ play warzone weekdays from 6 – 7 am/pm EST via SlingTV League of Legends – A Strategic, Team-Based Game League of Legends is one of the most popular games in the world and has been entertaining millions of players for over a decade. With a large community and constantly evolving gameplay, this game is a must-play for fans of strategic, team-based games. I have never been able to get good at this game so I tend to watch streamers play instead of playing it myself. You can check out OhBrooke play league of legends weekdays from 5 – 6 am/pm EST on SlingTV Overwatch 2 – Don’t queue while tilted Overwatch 2 is the highly-anticipated sequel to the popular Overwatch game, offering a unique blend of first-person shooting and hero-based gameplay. The game features new heroes, maps, and game modes, making it a must-play for fans of the first game and newcomers alike. Much like the first Overwatch, tilting is still a very prominent feature in the series. If I hadn’t sunk over 2,000 hours into the game, I would still be playing it myself but nowadays I prefer watching streamers play it instead. Streamers like Fareeha, and QueenE  2 – 2:30 EST via SlingTV source: https://www.esrevolution.com/

Throwback to the games from the 80’s that changed gaming forever Video games’ popularity keep spreading every year, but there was a time where they were not to the taste of everybody. Yet, some games in the 80’s clearly contributed to today’s video games’ fame, design and long story. Let’s remind us of the games that shaped the gaming world! PAC-MAN One of the most memorable games from the 20th century is certainly Pac-man. Released in 1980, it is the most sold arcade game ever, with more than 400,000 sales worldwide. Two years later, the game was launched on the Atari 2600, and then on several other game consoles.  The concept was simple : guide Pac-Man in a labyrinth, gobbling up dots while avoiding ghosts. To add some strategy, Pac-Man could swallow super-powers to kill the ghosts. This simple concept clearly helped the democratization of gaming to a wider audience, everyone could easily enjoy the game’s aesthetic and gameplay. 40 years after its first launch, the pie shaped mouth is still famous in the gaming community. SUPER MARIO BROS. He is certainly the world’s most renowned plumber, instantly recognizable with his iconic outfit and mustache, cherished by both children and adults. Originally discovered in the Donkey Kong series, a global hit with over 49 million sales, Mario took center stage in 1985 as the protagonist of “Super Mario Bros.”. Set within a 2D universe, Mario embarks on adventures in the Mushroom Kingdom, deploying superpowers across themed worlds in order to rescue Princess Peach from the clutches of Bowser. The game’s captivating aesthetics and innovative mechanics earned it a spot as the 12th highest-selling video game, reaching 43 million copies sold for this singular opus. TETRIS It is rare to play a video game without any characters, but that doesn’t mean it can’t be popular! It’s what Tetris proved with its unique gameplay. The concept is simple : various blocks of 4 square shapes fall down, and the player must manipulate them so as to create lines. When a full line is formed, it vanishes, allowing players to continue stacking blocks. If the player manages to vanish 4 lines at once, he creates a Tetris, which gives much more points than erasing a regular line.  If the game seems simple, it actually requires a lot of strategic thinking and quick reflexes to win the most points and not make holes between the squares, that can be a real handicap in the game. The game’s popularity exploded with the Gameboy, allowing people to play during their commutes, breaks, travel and more, making it today’s 2nd most sold video game ever, with more than 100 million sales worldwide. THE LEGEND OF ZELDA Peach isn’t the only princess who needs to be rescued. In 1986, The Legend of Zelda introduced us to the heroic Link in a fantasy world. With its large exploration, combat and puzzle-solving system, the game was far from being as simple as other popular games at the time such as Tetris, Space Invaders and Pac-Man. Yet, the story-line and the universe became extremely popular, reaching more than 6 million sales for this opus. Whether you played these games or not, they surely had an influence on the games we play today, with their great gameplay and unique world, especially Mario and Zelda, which are games that are still highly popular nowadays. Those can make us nostalgic of the great improvement gaming has made since its creation! If you miss retrogaming, how about watching some talk-show that discusses it? BIGG TV broadcasts some of the best talk-shows about retrogaming every month, so make sure to not miss it! source: https://bigg.tv/

This year, Summer Game Fest returned to slightly less fanfare than the previous two events. In its first year, the event flourished out of necessity. It was the height of the COVID-19 pandemic. Events were canceled left and right — even E3. Months after the announcement of its cancellation, a digital event birthed itself from the ashes of the Electronic Entertainment Expo: Summer Game Fest. Sure, it wasn’t exactly what anyone wanted, but it was a welcome announcement. A modern digital showcase built for a then-broken world was an escape that the public craved. Throughout the years, SGF has changed from a developer-focused showcase to a consumer-oriented one — focusing on game reveals and hype rather than in-depth developer conversations. While 2023’s SGF left out some developer insight, it redeemed itself by showcasing some of the best reveals in the last 3 years. Easily one of the most puzzling moments of Summer Game Fest’s official opening stream occurred when famed actor Nicolas Cage showed up in Dead by Daylight and then strutted onstage a few minutes after. This wasn’t a particularly interesting reveal in terms of the game itself — the absurdity of it is what pushes it over the edge for me. Why Nicolas Cage? Why Dead By Daylight? I know he explains why he likes the game, but why put him in the game? It’s not like the addition of the Cage changes the game in any way, you can just… play as him. It’s one of the most utterly baffling gaming reveals in a long time. It’s almost as baffling as Kaz Hurai exclaiming “Riiiidge Racer!” at E3 2006 or John Vechey’s Peggle 2 Reveal at E3 2013. It was refreshing to see this flavor of awkward unfold live, and I’m here for it. As the kids say: We’re so back. It’s quite rare, especially in the modern age of gaming, for a new IP to show its face and immediately blow everyone’s mind. S-Game’s Phantom Blade 0 is a hack-and-slash game set somewhere called “Phantom World,” which is characterized by something called “kung fu punk,” according to Soulframe Liang, the founder and CEO of S-Game. What I find particularly interesting about S-Game is that they have no experience with 3D action/adventure titles. Their previous games are all side-scrolling action platformers. Sony has taken a little-known indie developer and strapped them to a triple-A project. This is an undeniably huge gamble, and it could either be the biggest success story since Shovel Knight or the biggest disappointment since Mighty Number 9. But as it stands now, this is easily one of the most exciting things to come out of Playstation’s showcase. The combat looks wildly interesting, featuring precise blade combat mixed with a cover system. The gameplay, visuals, and setpieces all harbor the makings of a truly promising experience. Unless you count Super Mario Run or Super Mario Maker 1 and 2, Nintendo hasn’t put out a proper 2D Mario game since New Super Mario Brothers U, and even then, that game wasn’t well received. It was derivative, visually monotonous, and mechanically obvious. At the end of their Direct, Nintendo announced Super Mario Bros. Wonder, an evolution of the classic 2D Mario formula. Rather than the typical New Super Mario Bros. formula, Wonder aims for a more stylistic approach. There’s not much else to say about the reveal except that this is the first time I’ve been excited about a 2D Mario game since the first time I played New Super Mario Bros at 8 years old. Before Destiny, Microsoft, and the Halo series, Bungie made a trilogy of games for MacOS called Marathon. It was an early first-person shooter with gameplay similar to Doom or Quake but made great strides with its multiplayer mode and its single-player campaign. Its multiplayer mode featured maps exclusive to multiplayer, and the latter entries of the game featured multiple game modes — something rarely included in multiplayer games at the time. Its single-player mode featured narrative content previously unseen in similar titles. Decades later, Bungie attempts to revive the franchise with a brand new, multiplayer-only entry in the franchise. Very little is known about the game itself other than that it is a PvP first-person shooter, its art style fuses elements of Westworld’s biomechanical future and Cyberpunk, and that it will not have a single-player campaign, which might be a bummer to fans of the original series. But because of Marathon’s focus on its PvP elements, the game could be a promising step for a post-Halo Bungie to revitalize itself in the esports scene. More than a decade after Payday 2’s release, we’re finally getting a sequel. We knew almost nothing other than the fact that it’s coming out, and now we know exactly when it’s coming out and what the game looks like. The visuals have been updated slightly while still keeping the art style of the other entries, and while the gameplay reveal trailer showcased more high-octane Payday 2 action, the game also includes a new heist phase revolving around stealth, which adds a new level of precision to the Payday formula. But despite this change, this looks like a return to the Payday we all know and love. Payday 3 launches on September 21st. The popular shooter Helldivers is making an ambitious comeback in 2023, but not in the way fans might think. Instead of being a top-down shooter like the 2015 game, Helldivers 2 is a prestige 3rd person shooter. This kind of dramatic change in gameplay style is exciting, but troubling, especially since Arrowhead Games — the developers behind Helldivers 2 — is a studio that has never made a 3rd person shooter before. While it’s exciting to see Helldivers make a triple-A return, the gameplay looks a little shoddy and soulless despite the creativity of the trailer’s cinematics. Hopefully, things will look better upon release, but since the release window is set for later this year, I have my doubts. Kraven, Venom, symbiote powers, a wingsuit, character switching — all of this and more was revealed at the end of Playstation’s showcase during a lengthy Spider-Man 2 gameplay reveal. On top of a slew of new gameplay mechanics, we were introduced to two new New York City boroughs that players will be able to explore in Spider-Man 2: Queens and Brooklyn. These are more low-to-the-ground areas for the webbed wonder, but players will likely enjoy a change of scenery from Spider-Man and Spider-Man: Miles Morales’ Manhattan. Spider-Man 2 is set to release on October 20th. In their most recent Direct, Nintendo announced a remake of Super Mario RPG, a spiritual successor to WarioWare: Smooth Moves, and re-releases of Luigi’s Mansion: Dark Moon, and Pikmin 1 and 2. This is highly uncharacteristic of Nintendo, who consistently strikes down fan-made ports of their games for modern emulators. Typically, the argument for emulating Nintendo games has been that they don’t port their own, therefore there is no way to play them without first buying an older console at a higher price or through emulation. Nintendo seems to be listening to these complaints. They’ve offered ports of a wide range of their classic games for Nintendo Switch Online members, including the NES, SNES, N64, GameBoy, and GameBoy Advance. They have also ported many of their titles from the WiiU era, as many fans missed out on those games. But despite this recent newfound love for their recent past, Nintendo is missing ports of almost all titles from the GameCube and Wii lineup. The impossible is possible again. Konami – who spent the last decade leaving their IPs untouched or using them to make slot machines – is now officially reviving their two most beloved franchises. A few months ago, it was Silent Hill. Now it’s Metal Gear. During the Playstation showcase, Konami announced a remake of Metal Gear Solid 3: Snake Eater — now titled Metal Gear Solid Delta: Snake Eater — and Metal Gear Solid: Master Collection Vol. 1, which includes re-releases of Metal Gear, Metal Gear 2 (both the MSX and NES versions), Metal Gear Solid, Metal Gear Solid 2: Sons of Liberty, the original Metal Gear Solid 3: Snake Eater, and several other rare goodies. However, despite Konami’s apparent newfound zeal for the Metal Gear franchise, Hideo Kojima — the creator of the franchise — will not be involved in either the MGS3 remake or the re-releases of the other Metal Gear entries. I’m a little skeptical of Metal Gear without Kojima, but I’m still looking forward to playing these classic games on newer consoles and seeing the new direction that the Metal Gear series takes. Final Fantasy’s first appearance at Summer Game Fest was pretty disappointing. It debuted with Final Fantasy VII: Ever Crisis — a mobile game that attempts to replicate Final Fantasy VII’s original turn-based gameplay mechanics. It looks fine, but it isn’t what anyone wanted to see at the moment, least of all Final Fantasy fans. Then, Geoff Keighley said the words “speaking of Final Fantasy…” as if to reveal something larger from the franchise. As everyone cheers in excitement, he quickly lowers everyone’s expectations and reveals a DoorDash tie-in with Final Fantasy XI, which was released later last month. This resulted in groans and laughter from the crowd. Geoff chuckled along with them. Then, at the very end of the show, an immediately-recognizable trailer for Final Fantasy VII: Rebirth — the long-awaited second part to Final Fantasy VII: Remake — drops. The crowd erupts, and murmurs about the game continue well after the trailer ends. The hype surrounding the fake-out alone made this the best reveal out of every showcase this year. source: https://www.esrevolution.com/index.php/our-blog/57-10-best-summer-game-fest-moments-of-2023

Rockstar’s new DLC has locked arguably one of the most helpful quality-of-life features behind a paywall. Earlier today Rockstar Games released a brand new DLC to GTA Online, with the Bottom Dollar Bounties update. When fans log back into the game they’ll soon be greeted with messages from Maude Eccles inducing players to the new Bail Enforcement Business, but there are also loads of new vehicles on offer and plenty more content coming in future weeks. But as with any update, there’s also a variety of bugfixes and quality-of-life features which also improve the overall experience for players. But in what might be one of the most unsurprising moves ever, Rockstar Games has locked one of the most helpful quality-of-life features behind their GTA+ subscription. The feature in question allows players to claim business earnings from their character’s phone. So rather than traveling to your Arcade, Agency, Salvage Yard or other business to get your cash from the safe, you can quickly claim your money from the in-game phone app. Rockstar’s GTA+ subscription costs $7.99 / £6.99 / €7,99 a month (up previously from $5.99 / £4.99 / €5,99 as of June 2024) and is only available on PS5 and Xbox Series X|S. So for context, an obvious quality-of-life improvement, which would instantly improve the game for all players, has been stuck behind a paywall, which is also limited to next-gen consoles, and not even for PC players. Naturally, this hasn’t gone down well with fans, with one particular Reddit thread filled with unhappy GTA players upset at Rockstar’s latest grift. Hopefully, Rockstar sees common sense and brings this particular feature to the whole player base. We can completely understand locking certain features behind a paywall, like early access to new content, or extra incentives like more garage space for cars. But locking a QoL feature which makes the game less tedious for players, just seems obtuse at the expense of trying to earn a quick buck. source: https://www.ginx.tv/